Dark Deception Wiki
Monkey Business Logo

Break those boards and let's get this party started!

Bierce

Portal
Portal

"Monkey Business" is the first level in Dark Deception. It is the only level in Chapter 1.

It is set in an Art Deco-themed hotel patrolled by vicious, animalistic bellhops known as Murder Monkeys. As of the Enhanced update, it is the first level to feature boss enemies, the Chef Monkeys.

Dark Deception[]

Introduction[]

What a charming little hotel... Bring back any memories?

Bierce

Improved Hotel1

The level begins in a small lobby area, near a vacant reception desk. Ringing the bell several times will summon an unnerving cutout of an anthropomorphic bellboy monkey behind the desk, shrugging its arms. A similar cutout is positioned further down the hall and will fall over when approached.

Murder Monkey Intro

The hallway opens into a wider lobby area containing a row of elevators. As Doug continues, the elevator at the far end opens, revealing a Murder Monkey inside with its back turned. Approaching it will cause it to shriek and leap, followed by the elevator doors closing. After a short period, the elevator will return to transport Doug to another floor. The elevator buttons display indecipherable rune-like patterns and cannot be interacted with.

679DEA70-AAB7-41AE-B861-7B6C226DF141

The elevator opens into a small room containing the ring altar, where the ring piece is stored. Bierce informs Doug that in order to unlock the ring piece, he must collect all of the soul shards, floating purple crystals embodying the spirits of those who died there. She then provides him a tablet, explaining that it was left behind by her previous servant, a girl whom she describes as clever, but “not a very fast runner.” The tablet displays the area layout, the locations of soul shards and interactables in Doug’s vicinity, the current objective, the number of soul shards remaining, and two vacant ability slots, which become usable in future levels. Before finishing her dialogue, Bierce warns Doug that the hotel is inhabited by monsters seeking to kill him. Doug is then urged to break down the boards and commence the search.

Act I[]

"You've gathered half of the shards. I'm impressed. I would've thought you'd have been shredded by now...

– Bierce, after collecting half of the required shards.

Highresscreenshot00003-qquxvrqh

Doug must collect a total of 289 soul shards scattered throughout the hotel corridors while being pursued by three Murder Monkeys. They spawn shortly after breaking the boards, in the southwest, southeast, and northeast corners of the map.

The Murder Monkeys always follow the quickest path to Doug and accelerate slightly when near him. Their presence is indicated by loud, thumping footsteps and shrill breathing noises. While they cannot outrun Doug while he is sprinting, they can easily intercept or surround him when dispersed, especially around the corners of the map. An effective strategy is to keep them clustered together and to maintain a steady distance, particularly when exploring the inner corridors.

There are various doors throughout the map; while most cannot be opened, some lead to secret rooms while others reveal harmless Murder Monkeys.

Act II[]

You've gathered all of the soul shards. The ring piece is now exposed, and the monsters will go into a frenzy. Get to the ring piece before Mr. Monkey finds you!

– Bierce, after collecting all of the required shards.

Chef Monkey in Kitchen

Once Doug has collected all the shards, the ring barrier will deactivate, and the Murder Monkeys are replaced with their more vicious counterparts, the Chef Monkeys. One will spawn in the kitchen after a short cinematic, while two others guard the pathways to the ring barrier. Doug must lure them away to gain access.

After collecting the ring piece, Malak is alerted to Doug’s presence. Bierce urges Doug to return to the entrance portal in the lobby. The elevator doors shut just as a Murder Monkey bursts from a doorway and rushes toward him. As the elevator descends, the Murder Monkeys’ shrieks remain audible in the background.


Final Act[]

Hrghh... Who dares?!

– Malak, after the ring piece is obtained.

MB Escape

Doug returns to the lobby floor, seemingly void of threats. As he passes by the elevators, however, the doors suddenly open as hordes of Murder Monkeys pour out to pursue him. Bierce urges him to hurry as Malak’s voice can be heard threatening him. He successfully evades them and escapes through the portal as a final Murder Monkey pops up from behind the reception desk.


Secrets[]

Secret Files
Secret Files
  • Ringing the service bell 10 times at the reception desk will cause a cutout to pop up from behind the desk, earning the achievement, "Service, Please!"
  • Opening some doors in the hotel will reveal some Murder Monkeys where they will just stare at the protagonist and they will not try to kill them.
  • There are two secret rooms in this level:
    • Secret 1 is to the west of the Ring Altar.
    • Secret 2 to the south and also has a secret note from E talking about the origins of the Murder Monkeys and that they ditched the tablet.
      • Murder Monkeys will have a hard time entering the secret rooms, but there is a slight chance that they'll succeed. Doug may also get trapped inside this room due to the Murder Monkeys blocking the entrance. Both of these rooms will have files in them, which will unlock new content from the Art Gallery. Primarily 4 artworks of the Murder Monkeys.
  • The player will be awarded a soundtrack upon finishing the level.
  • In Monkey Business, breaking a board which leaves into a small dead-end near secret room A reveals a wall graffiti reading "Evans was here".
    • You can also click on that graffiti, and doing that replaces the main track of the level to the track from the 2014 demo version of DD,


S-rank[]

Time reference: Fast clear speed (4m59s)
Time reference: Fast clear speed (4m59s)

To obtain an S-rank, the player must achieve all of the criteria listed below.

  • Time: Less than 10 minutes (+40)
  • Bonus Shards: 1 (+10)
  • Secrets: 2 (+10)
  • Lives Lost: 0 (+20)
  • Shard Streak: 250 (+20)

An S-rank must be achieved to obtain an excerpt of Bierce's Diary.

Achievements[]

Picture Name Description
Shard Enthusiast Achievement Shard Enthusiast Get a streak of 100 shards in Monkey Business.
Eagle Eyes Achievement Eagle Eyes Found a secret in Monkey Business.
Not Monkeying Around Achievement Not Monkeying Around Don't die for 2 mins in Monkey Business.
Service, Please! Achievement Service, Please! Rang the service bell 10 times.
Monkey King Achievement Monkey King Earn an S Rank in Monkey Business.


Known Bugs[]

Monsters & Mortals[]

LevelPreview Hotel

The multiplayer variation of the map removes the ring barrier room, kitchen and secret rooms, but still retains most of the original layout. The map features banana peels as traps to stun players who walk into them and the Chef Monkeys as bosses to chase after players.

Stats[]

Maze Escape
Shards Minute
Wave 1 300 2.30
Wave 2 250 2
Wave 3 250 1.30
Wave 4 200 1
Wave 5 200 1
Total 1200 8
Required 600 < 8
Shard Mayhem
Shards Minute
Wave 1 400 2
Wave 2 400 1
Wave 3 400 1
Wave 4 400 1
Wave 5 400 1
Total 2000 6
Soul Collection
Shards Minute
Wave 1 500 4
Wave 2 400 2.30
Wave 3 300 1.30
Wave 4 300 0.55
Wave 5 200 0.35
Total 1700 9.30 >


Soundtrack[]


Trivia[]

  • "Monkey Business" is an idiom referring to mischievous or morally dubious activity. Doug's mistress utters the phrase while describing a hotel during the flashback sequence at the end of Mascot Mayhem.
    • It is the only level to not have an alliterative title.
    • The level shares a title with one of its background music tracks.
  • This is the first level to be entirely indoors, the second being Stranger Sewers.
  • This is the first level in which Malak does not physically appear, the second being Torment Therapy and the third being Bearly Buried.
  • To date, "Monkey Business" is the only level in Dark Deception that does not feature any traps.
  • Prior to Dark Deception Enhanced, the Chef Monkeys appeared as bosses in Monsters & Mortals. Originally, the Murder Monkeys would resume their pursuit until Doug obtained the ring piece.
  • Doug was originally chased by four Murder Monkeys during the shard collection. This was changed to three in the 1.1.2 update to compensate for AI improvements.
  • As of Chapter 3's release, the Murder Monkeys are immune to the Primal Fear ability after collecting all of the soul shards.
    • Additionally, the Telepathy ability now highlights Murder Monkeys that appear in scripted encounters, such as the elevator passenger in the intro and the receptionist at the end of the level.
  • Malak's phantom was originally intended to chase Doug in the lobby alongside the Murder Monkeys in the 2015 Alpha release.


Navigation[]

v · e · d
DD Navigation
Characters
Main Characters
Doug HouserBierceMalak
Enemies
MalakMurder MonkeysAgathaGold WatchersDread DuckiesClown GremlinsReaper Nurses
Lucky the RabbitHangry the PigPenny the ChickenJocelynTrigger TeddiesMama Bear
Red StalkersDark StarStar ArmyUnknown Monster 2Unknown Monster 3Unknown Monster
Mecha MonkeyThe Demon God
Bosses
Chef MonkeysAgathaTitan WatchersDoom DuckyGoliath ClownsThe MatronJoy KillMama Bear
Puppet KingDark Star
Other Characters
Tammy HouserElise HouserVictorEdgarDoug's MotherMistressMinor Characters
Locations
Archive RoomBierce's BallroomThe HotelThe SchoolThe ManorThe SewerThe CircusThe Hospital
The Theme ParkMcKees Rocks BridgeThe CaveThe MallThe PrisonDark DimensionMinor Locations
Items
PortalsInteractive ItemsTabletSoul ShardsSecret FilesRing AltarThe Riddle of Heaven
Malak's RelicBarriersTrapsSecret NotesClown CarsMalletThe Mark of MalakSyringesBoulders
Levels
Monkey BusinessElementary EvilDeadly DecadenceStranger SewersCrazy Carnevil
Torment TherapyMascot MayhemBearly BuriedHoliday HorrorPrison PanicFear FortressWicked Ways
Chapters
Chapter 1: No Way BackChapter 2: Into MadnessChapter 3: Retribution
Chapter 4: Mortal RamificationsChapter 5: Fated Conclusion
Mechanics
Environmental HazardsPowersLevelDeath TipsSteam Achievements
Music
OSTDark Deception: Chapters 1-3 (Original Soundtrack)Dark Deception: Chapter 4 (Original Soundtrack)
Bad RabbitThe Notorious PigAlways NearI'm Dead
Games & Versions
Dark DeceptionSuper Dark DeceptionDark Deception (2014 Alpha)Dark Deception Enhanced
Enhanced PlusDark Deception 2Dark Deception FortniteDark Deception: Hunted
Books
Malak Archives: House of Mischief
Other
TimelineBierce's DiariesArt GalleryScrapped ContentQ&A Livestreams
Makeship PlushiesTeespring MerchThreadless MerchYoutooz Figures
v · e · d
MM Navigation
Characters
Mortals
BierceDetective EvansDoug HouserGlowstick VincePenPenNiksonPrisoner Borisov
Heather MasonCybil Bennett8-Bit RyanSuperHorrorBroDawkoSenpaiHanako
Info ChanJasonSalimCoryxKenshinMina ParkYaesol
Monsters
Murder MonkeyAgathaGold WatcherDread DuckyClown GremlinReaper NurseLucky the Rabbit
Hangry the PigPenny the ChickenMalakBruteFiendNurseRobbie the RabbitAyano
Kissy MissyInfected BalathuInfected ClariceDarkest Song
Bosses
Chef MonkeysThe Alphabet LettersTitan WatcherDoom DuckiesClown SpidersGoliath Clowns
Boss BrutesRed Pyramid ThingsFun GirlsHuggy WuggiesVampiresThe Butcher
Hazards
Malak PhantomAir ScreamersPolice OfficersCat-Bees
Levels
Monkey BusinessElementary EvilDeadly DecadenceStranger SewersCrazy Carnevil
Monstrum MadnessSilent SacrificeAkademi AssaultPoppy PanicAncient AshesDokkaebi Domain
Items
Soul ShardsPortal BoxesTrapsSkins
Mechanics
LevelUltimate AbilitiesCharacter ClassesStatus HUDStore
Chapters
MonstrumSilent HillUK CreatorsYandere SimulatorPoppy PlaytimeHouse of AshesCoryxKenshin
PiggyThe Coma
Other
Art GalleryOSTTeespring MerchSteam Trading CardsScrapped ContentQ&A Livestreams
Improved Hotel2